3 proposals.

We have created 3 different solutions for the same problem, each one of them tackled from a very distinctive approach, with the aim to inspire corporations to think creatively outside the box. These solutions take place at the emblematic Seagram Building in Midtown Manhattan, but could be implemented at mostly any existing building

TEAM 1

Members: Otli Campos, Sofia Cuahuizo, Alberto Adduci

Project Direction: Angel Valerio, Diego Vilatela, Leonardo Neve

FEEL LIKE HOME EXPERIENCE

This proposal explores how it would be like to work at an office that doesn’t look like one. The main idea is to bring all the benefits of working from home, combined with the benefits you can only have at an office. In addition, the proposal can adapt to different floor plan densities, and promotes a safe but personal work environment.

TEAM 2

Members: Max Pasquel, Carlos A. Morales, Marcial Zapata

Project Direction: Angel Valerio, Diego Vilatela, Leonardo Neve

ESCAPE, EXTEND AND CONNECT

This proposal approaches the new workplace as an extended space of the user’s home office to use as an escape from isolation and embrace a hybrid lifestyle, where virtual connection is as important as physical. The main idea is to provide a healthy environment were users can escape from the negative effects of the pandemic, extend their virtual working environment into a physical atmosphere, and connect physically and virtually with their colleges, providing a resilient environment that is responsive, mindful and flexible.

TEAM 3

Members: Jesús Amezcua, David, Alejandro

Project Direction: Angel Valerio, Diego Vilatela, Leonardo Neve

FLEXIBILITY, THE NEW FREEDOM

This project approach, tackles freedom as the magnet for talent, envisioning how providing maximum flexibility at a workspace could generate dynamism and members connection within an office space. The main idea is to design a flexible super-furniture module, that combined with many others, could customize the space based on the need of users, allowing changes to occur easily if necessary, incorporating ludic modules such as reading module, gamming module, or a garden module in between the workstations, allowing diversity, creativity and providing workers with a reason to want to go back to the office.